Rileyman360
Riley De Bever's Demo Reel 2020
Production List:
0:05-0:10
Character animations: Rigs provided by Adobe and Rusty Animators, animations done in both Autodesk Maya and MotionBuilder.
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0:10-0:34
Simulated tear and procedural modelling done by in Houdini.
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0:35-1:00
Alien environment: Texturing, transmission, emission and bump mapping completed in Maya and Substance Painter.
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1:01-1:21
Pyro and fluid simulations done in Houdini.
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1:22-1:25
Character modelling and texturing done in Maya, texturing done in Substance Painter.
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1:26-1:49
Modelling, engine rendering and placement done in 3DSmax. Unreal Engine utilized for rendering, lightning, and recording.